Back to MCP overview

Summer Engine MCP guide

How to make games for free with local LLMs in Summer Engine

Run a free local model — Ollama, LM Studio, or Goose — and build real games in Summer Engine through MCP. No subscription; your GPU does the thinking. Summer Engine is the desktop game engine; Local LLMs drives it through MCP with a model running on your own hardware.

A local LLM runs free on your GPU. Summer Engine shows the game.
01

Summer is free for MCP use

Download the desktop engine and connect it to your agent. The model runs on your own hardware, with no AI subscription and no per-message cost.

02

Open Local LLMs

Run a free local model on your own GPU. The setup writes the MCP config so {agentLabel} can drive the engine directly.

03

Run a Summer game

The local model writes code. Summer Engine shows the Summer game, runs Play mode, and helps inspect errors. Export still requires the target templates and toolchains.

Install

Connect Summer to Local LLMs

  1. 1

    Install Summer Engine

    Downloads the desktop engine app, about 1 GB. Skip it if Summer Engine is already installed, or if you only need assets and video for a game built in another engine.

  2. 2

    Sign in

    Opens your browser once. The CLI and the engine share the session.

  3. 3

    Connect Local LLMs

    Writes the summer-engine MCP config and installs the Summer game-dev skills.

  4. 4

    Restart and build

    Open LM Studio, toggle on the summer-engine MCP server in the Program tab, and raise the loaded model's context length to 32k or higher.

Local setup notes

The 2026 specifics.

Easiest: LM Studio

One app for the model and the MCP host. The setup command above writes the config; pick a model, raise its context to 32k+, and build. See the LM Studio guide for details.

Terminal: OpenCode + Ollama

The most common 2026 pairing. Ollama serves the model, OpenCode is the agent. Start Ollama with OLLAMA_CONTEXT_LENGTH=65536 — the 4k default silently breaks MCP. See the Ollama guide.

What to run

gpt-oss-20b on 12–16 GB of VRAM, Qwen3-Coder-30B or Gemma 4 27B on 24 GB, Q4_K_M quantization or better. Engine control and asset search are free; cloud generation uses credits.

Why this matters

Local LLMs runs free on your hardware. Summer Engine shows the game.

A capable local model can operate a real engine through MCP. It opens scenes, places objects, runs the project and reads errors. Your GPU does the thinking, with no subscription and no per-token bill, and your prompts never leave your machine.

Start with Local LLMs. Build inside Summer.

Install the desktop app for free, connect the MCP server, and make your first scene playable. No subscription required.