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Made with text-to-3d · CC0 · 13 Oct 2026
Generated from prompt: Full body stylised 3D cartoon game character, standing A-pose, a broad-shouldered muscular human male spirit-guide warrior-monk about 1.85 metres tall with a heavy squared build, thick arms and a wide chest. He wears a knee-length heavy slate-blue robe split for movement over dark wrapped trousers, leather and iron lamellar shoulder guards and a thick leather belt studded with bone plates, forearms bound in pale cloth wraps, shaved head with a single braid, paper talisman charms hanging on his chest. In his right hand he rests a short iron stave with a squat boxy spirit lantern mounted at the top: a heavy iron frame with bone corner posts, glowing pale cyan spirit flame inside, held out to the side so it reads as a distinct silhouette. Stylised 3D cartoon rendering with slightly exaggerated proportions, smooth painted textures, bold black ink outlines, saturated colours, cool cyan spirit glow against iron and warm bone accents, deep dramatic shadows, clean game-ready topology, feet flat on the ground, facing
Creator
Christopher Vezer
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