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Made with Nano Banana 2 Lite · CC0 · 13 Oct 2026
Generated from: Top-down view of a wooden workshop surface with two rectangular wood planks falling from above, one plank nearly aligned with a gap below, a diagonal cut line glowing softly across one plank corner, sawdust particles drifting, stylised clean 2D illustration, warm amber and cream tones Drawn in this game's art direction: Stylised clean 2D illustration, flat graphic rendering with subtle wood-grain texture on surfaces, crisp hard-edged shapes, warm workshop lighting with soft directional shadows, a palette of warm amber, honey tan, cream white and deep walnut brown, occasional accent of muted sage green, top-down camera angle throughout, no gradients except gentle vignettes Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Mohammed Khodr
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