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Create AssetMade with Summer Pixel · CC0 · 16 Sept 2026
Edited image: Targeted hard-edged pixel-art edit of this exact image. Apply ONLY the three changes below and keep everything else identical: the same composition, the same night sky, the same apartment building, the same dark blue night palette, the same chunky pixel-art treatment, the same lighting, and the same man and woman silhouettes. The glowing yellow lit window and everything in it must stay exactly where it is, at exactly the same size - do not move it, do not enlarge it, do not shrink it, do not shift it in any direction. 1) WINDOW FRAME, FULLY OPAQUE. Draw a chunky pixel-art window frame whose outer edge sits exactly on the outermost boundary pixels of that existing glowing yellow square. The frame must NOT extend beyond the yellow square in ANY direction - not to the left, not to the right, not above and not below. All five parts - the top bar, the bottom sill, the left upright, the right upright, and the single central vertical mullion - must be completely FULLY OPAQUE solid dark pixel-art colour (near-black / very dark brown), with no transparency, no alpha blending, no gradient, no dithering and no gaps of any kind. Nothing behind a frame bar may be visible through it, and no silhouette may show through the central vertical mullion - it is a solid opaque post. The silhouettes read only inside the two open glass panes. 2) CAT SILHOUETTES AS HEADS ONLY. Keep the two cat silhouettes at their current left-to-right positions inside the window, but reduce each to its HEAD only: a simple round dark cat head with two pointed ears. No bodies, no legs, no tails, no paws, no whiskers hanging out of the window. One cat head is slightly larger than the other. 3) BOTTOM SILL AT THE MAN'S KNEE. The window's bottom sill - the bottom bar of the frame and therefore the bottom edge of the lit yellow area - must sit at the height of the standing man silhouette's knee, so that nothing below his knee is lit window. Pixel art only: big chunky visible pixels, hard sharp edges, no antialiasing, no smoothing, no blur, no photorealism.
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kontent
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