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Made with Grok Imagine · CC0 · 30 Sept 2026
Generated from: Detailed hand-pixeled 2D game character sprite sheet for a post-apocalyptic sci-fi colony survival game, in a RimWorld-like 3/4 top-down orthographic perspective. Six distinct full-body colonist and ally sprites arranged in a clean 2x3 grid with generous spacing, all facing slightly toward the viewer so faces, clothing, gear and silhouettes are readable from above: 1) human crash survivor in patched expedition suit carrying a compact rifle, 2) field medic with white-red medical satchel and scanner, 3) engineer in heavy copper-gray work suit with welding tool and mechanical backpack, 4) mutated human scout with subtle asymmetrical features and teal cloak, 5) friendly humanoid android with dark metal body, cyan NeuroFlux core and utility modules, 6) Eteria-sensitive mystic with layered robes, glowing cyan-magenta runes and a staff. Consistent proportions, consistent scale, clear feet and hands, expressive but small pixel faces, rich detailed pixel clusters, crisp 32-bit pixel art, restrained post-apocalyptic palette of ash gray, rust red, muted teal, oxidized copper, warm amber and Eteria cyan-magenta. Each character isolated and fully visible in its own cell, no overlap, no UI, no labels, no text, no weapons pointed at the viewer, no 3D render, no smooth vector art, no flat straight-down view. Use a uniform pale gray background around the sprites for clean transparent cutout extraction.
Creator
Jan Pablo
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