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Made with Nano Banana 2 Lite · CC0 · 13 Oct 2026
Generated from: Full body front-facing character on plain white background, a lean athletic female explorer in a bright orange and white lightweight jacket with hood, slim cargo pants, short ponytail, carrying a shotgun slung across her back, signature detail is a glowing green patch on her shoulder, nimble dynamic stance, strong readable silhouette, clean stylised 3D render Drawn in this game's art direction: Stylised 3D render with semi-realistic proportions, clean hard-surface materials with subtle wear and dirt, dynamic directional sunlight with sharp cast shadows, vivid saturated palette inspired by bright competitive shooters, slightly low camera angle for drama, crisp ambient occlusion, no photographic noise Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Sylvie Revol
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