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Made with Grok Imagine · CC0 · 24 Sept 2026
Generated from: 16-bit SNES-era pixel art sprite sheet, 1024x1024, exactly a 4 by 4 grid of 16 equal square cells. Exactly one isolated monster centred inside each cell, small creature, lots of empty space around it, no creature touching a cell edge and no creature overlapping another. NO grid lines, NO cell borders, NO frames, NO text, NO labels, NO watermark, NO drop shadows. The background between creatures is one completely flat solid pure magenta colour (#FF00FF). Chunky crisp hard-edged pixels, no anti-aliasing, no blur, limited palette, dark outlines. Flat front view of every creature, even lighting. Row 1 left to right: green slime blob; blue slime blob; red slime blob; giant rat. Row 2: bat with spread wings; black spider; mushroom creature with a red cap; green snake. Row 3: skeleton warrior with a sword; rotting zombie; green goblin with a club; small red imp. Row 4: white wispy ghost; armoured skeleton knight with a shield; treasure chest mimic with teeth and an eye; small green dragon.
Creator
Deviant
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