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Made with Nano Banana 2 Lite · CC0 · 12 Oct 2026
Generated from: A tiny pixel art character sprinting through a dark underground pipe corridor in 2D side view, green glowing pipes, bursting steam vents shooting upward as hazards, deep teal and lime color palette, dramatic low lighting Drawn in this game's art direction: 2D pixel art, 16-bit retro style, crisp hard pixel edges, flat cel-shaded look, vibrant saturated palette with strong contrast, dramatic but clean pixel lighting, side-view game camera feel, bold readable silhouettes, no anti-aliasing Everything is original: never draw or resemble characters, places or logos from existing games, films or brands (no red-capped plumbers, no famous mascots), even when the idea names one: take a named game's look and mood, never its characters, names or logos. No text, UI, HUD, logos or editor screens inside any image.
Creator
Nancy and Aaron Wah Day-Agius
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