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Made with Seedream 5.0 Pro · CC0 · 1 Oct 2026
Generated from: Character design reference sheet of a single cartoon astronaut girl hero, FULL BODY standing neutral pose, pure side view profile FACING RIGHT (nose, chest and toes pointing to the right edge of the image). Young female astronaut, cute and expressive but professional game-character design, consistent heroic proportions (about 6 heads tall, NOT chibi, NOT childish). Medium dark brown hair visible at the back of the neck and as a short fringe; natural brown eye; warm natural skin tone on the face. Wears a clean white and soft off-white spacesuit as the primary colour, with pastel pink and soft lavender colour blocking on the chest, sleeves and legs, plus small cyan and light-blue futuristic accent stripes and a glowing cyan chest light. White gloves, chunky rounded white boots with pastel pink soles, a compact lavender backpack life-support unit, and a white rounded helmet with a cyan-tinted visor pushed up showing her face. Rich clean saturated colours, no washed-out or muddy tones, no black-heavy design, no neon overload. Polished 2D cartoon game art: clean confident dark outlines, smooth controlled cel shading with soft highlights, strong readable silhouette. Only ONE character, standing alone, whole body in frame with head and both feet fully visible, arms held slightly away from the torso so the limbs are separated from the body. Flat plain solid light grey background, no ground, no shadow, no text, no border, no props. Not pixel art, not 3D render, not anime, not photorealistic.
Creator
joury ELDEEB
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