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Made with GPT Image 2 · CC0 · 3 Oct 2026
Generated from: A single isolated pixel-art game sprite of one enemy creature, full body head to toe, standing on the bottom edge of the canvas with a small transparent margin all around, facing RIGHT in three-quarter side view, centred. The background must be FULLY TRANSPARENT (real alpha channel, RGBA PNG, zero background pixels, no colour fill, no checkerboard pattern, no gradient, no ground line, no drop shadow, no frame border, no text, no watermark, no scenery). Only the creature is drawn; every pixel around it is transparent. Enemy for Act I, "The Ember Road": a scruffy road bandit grunt, a stocky marauder in patched brown leather and rough cloth, a ragged hood, a crude notched iron axe raised and gripped in both wrapped hands, a small round wooden buckler on his other arm, a torn scarf, gritty boots, a faint crimson-magenta (RGB 204,97,117) corruption glow in his shadowed eyes. A starter-act street-level threat: menacing but plain and grounded. Art direction: 32-bit pixel art with the warm, layered, handcrafted richness of Octopath Traveler. Rich saturated colours, limited cohesive palette, flat cel shading with 2-3 tone ramps, clean 1px dark outline around the whole silhouette, crisp hard-edged pixels, no anti-aliasing, no blur, no smooth gradient shading. The creature fills about 85 percent of the canvas height.
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