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Made with text-to-3d · CC0 · 12 Oct 2026
Generated from prompt: Photoreal game-ready static prop, single mesh, no rig, no animation, no base plate, no ground plane, no people. A 2 meter wide, 3 meter tall, 0.2 meter thick abandoned underground research-facility corridor wall section. Origin at the bottom center of the wall. Front face is +Z. Stained dirty painted concrete face with peeling off-white and gray paint, water stains, a rusted metal baseboard along the bottom, a faded yellow-and-black warning stripe at mid height, and one small weathered metal conduit box with a short exposed conduit run on the front face. Back face is plain dirty concrete. Dim industrial lighting baked into the textures. Realistic PBR, not low-poly, not cartoon, not PS1, not sci-fi neon. Isolated object, centered, orthographic product view.
Creator
dakota lkhy
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